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There are two Skeletons on these stairs - these are the standard enemy of the Catacombs and, as outlined above, initially they will not stay dead for long unless they are slain by a Divine weapon.
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Continue on to find a descending staircase that lines the wall on the right with a large hole to the left of it. You'll notice that the light in the area lowers significantly as you go in - equipping a light source (outlined above) is advised from this point on if you're finding it hard to see. The Descent into the Catacombsĭescent - Continue into the Firelink Graveyard, and take the long stairway down to enter. Players concerned about being able to take on the skeletons - an early encounter after arriving at Firelink Shrine can make them appear scarier than they really are - can practice against the Firelink Graveyard mobs, to test the waters. Players may wish to complete this area as soon as they have access to a divine weapon ( Anor Londo in particular is less threatening with more than 10 flasks). As defeating the area boss grants the Rite of Kindling (allowing kindling for up to 20 Estus Flasks) and is relatively easy to beat. Watch out for the statues in this area they shoot 3 blades out of their chest, you will notice that the booby-trapped ones have extra piece on the chest.Īlthough a light source is recommended in the advice above, the Catacombs are largely no harder to navigate than Blighttown (although a light source is needed for the Tomb of the Giants). If you wish to utilise this, please continue reading until further notice.
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There is a shortcut that skips a huge portion of The Catacombs which is accessible quite early on. Employing such weapons allows you you take your time in exploring the Catacombs, rather than racing to stay ahead of the relentless Skeleton horde while you look for the local Undead Mage. Finish off a skeleton with one of these and it'll stay down, without the need to kill the Undead Mage in the area first. A Divine Weapon: A ready-made example is Astora's Straight Sword, but any other +5 normal weapon, ascended to Divine status by Blacksmith Andre will also do.Contrary to its name, the Undead Mage, does not respawn. If you don't have ability to take them out at range then you'll have to journey through the Catacombs until you're close enough to take them to engage in a melee, which often means fighting through hordes of respawning skeletons to get to where they are. A Bow and Arrows: Some of the Undead Mages can be seen early but are out of reach, so a bow comes in quite handy for taking them out.Also, the area after the Catacombs, the Tomb of the Giants, is even darker and having one of the above light sources for here is highly advised. The area has limited visibility in many parts of it, so these can help greatly. A Light Source: Such as a Sunlight Maggot (found in Lost Izalith), the Cast Light sorcery and the ability to cast it (available from Dusk in Darkroot Basin) or a Skull Lantern (found in the Tomb of the Giants, a rare drop by Undead Mages).
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Limited visibility, and the Skeletons that refuse to stay dead after you kill them - the Undead Mages that also reside here will bring the skeletons in their vicinity back to life until you kill them.īefore you attempt to journey in it's advised that you have the following, but they're not essential: While it's accessible very early, the journey through the Skeleton-infested graveyard, may be too grueling for low level characters, and if you manage to make it inside, the challenge takes it up a notch. You'll find the entrance tunnel in the graveyard that's accessed via the side exit of the flooded ruin ( Frampt's location) in Firelink Shrine. The Catacombs can be accessed right at the start of the game, once you escape from the Undead Asylum and arrive in Lordran.
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